In the original game, the room containing The Princess' Secret Slide is a small hexagonal room with a sign and three stained-glass windows of Peach. The names for the unused maps come from the crash debugger/map select and model/directory names, respectively. The levels don't have proper star select screens, so they just display text from other parts of the game.
Either input the Action Replay codes listed on the Notes page, then hold Select when loading a used save file, or use the map select. file-id - Unknown, may be the last file ID that was read from the ROM's file system.The first number is the type ID (in the above screenshot it is 3, which corresponds to STAGE). ProfName - Identifies which actor type caused the problem.LoopProc - Which part of the main loop was running at the time of the crash corresponds to a specific virtual function on the problem actor.PlayerID - The character that was being used at the time.The BUILDTIME text file is printed on the top of the screen.Here's an explanation of some of the info on it: It was used by the developers to debug crashes and other errors in the game since it helps pinpoint exactly where an issue occurred in the code. This screen also exists in Animal Crossing: Wild World and New Super Mario Bros. 14.1 Multiplayer Castle's Outdoor Garden.6.3 Multiplayer Stairs and Barrier (0x0128 & 0x0129).